Oneironaut is a six-week solo project that celebrates the boundless creativity of childlike imagination. It offers an immersive, interactive video experience designed for a single viewer, featuring stunning visuals projected onto a 180-degree screen. Utilizing cutting-edge software such as Unreal Engine for visuals, Isadora for mapping and media server, and the Neuro Visual App for focus group analysis, I aimed to push the boundaries of immersive technology and deepen participant engagement.

The project explores how technology can enrich the immersive experience and foster a profound connection with the viewer. Oneironaut invites participants to journey forwards or backwards through a visually captivating narrative, encouraging them to reconnect with their inner child and rediscover the limitless possibilities of imagination. I am particularly proud of the project's personal resonance and the positive feedback it has garnered for its emotional impact and thought-provoking nature.
                                                                         
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Performed at Guildhall School of Music and Drama

Creative Director: Sophie Bramley
Interactive Media Designer, Content Creator: Sophie Bramley
Audience Paryicipant: Em Reeve
The Elder : Katheryn Lord
The Aide: Nora Mikeshina Knop
DOP and Editor: Jon James Smith
Brainwave Data Analyst: Willem Ejidems
Illustartor: Sophie Cory
Set Build Support: Eddy Popplewell
Music : 'Follow the River' by Etherwood (fear. Lily Budiasa) 'The Traveller' by Galazxy Miles
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